RGB 5050灯带主要特点:
1、可随意弯曲,可任意固定在凹凸表面;
2、每隔3颗LED灯即可组成一回路;
3、体积小巧,颜色丰富;
4、使用室内低压、户外高压,套管以及滴胶防水。
参数及应用
1、每三个LED可以沿着上面切线任意截断,不损坏其它部分
2、由印制电路板组成,背面带双面胶,用于粘贴
3、体积小。有多种颜色可供客户选择
4、用于透明或非透明材料的四周点亮、局部照明
5、用于用于路径和轮廓标志、广告、电视背景墙、室内吊顶
6、每卷的标准长度:5m,表面采用滴胶或套管处理。
7、每卷灯的数量为:300pcs软光条的宽度:10mm
8、工作电压:直流电压12V、交流220V
9、LED规格:采用超高亮3528/5050贴片LED
10、发光颜色:红/黄/蓝/绿/白
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之一:Arduino 的 HSV 淡入淡出/反弹律动灯
实验开源代码
/*
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之一:Arduino 的 HSV 淡入淡出/反弹律动灯
实验接线: max9814接A0,蓝色LED接D13
RGB模块 Ardunio Uno
GND---------GND接地线
Rpin D9
Gpin D10
Bpin D11
*/
#define Indicator_LED 13
#define RED 9 // pin for red LED
#define GREEN 10 // pin for green - never explicitly referenced
#define BLUE 11 // pin for blue - never explicitly referenced
#define MIC A0//8 // Microphone
#define SIZE 220
#define DELAY 20
#define HUE_MAX 5.0
#define HUE_DELTA 0.01//0.01
/*TEST autogain code*/
const int sampleWindow = 50; // Sample window width in mS (50 mS = 20Hz)
unsigned int sample;
uint8_t volume = 0;
/*///////////////////*/
//long deltas[3] = { 5, 6, 7 };
long rgb[3];
long rgbval;
//float rand;
boolean flag = false;
int val;
// for reasons unknown, if value !=0, the LED doesn't light. Hmm ...
// and saturation seems to be inverted
float hue = 0.0, last_hue = 0.0, saturation = 1, value = 1;
/*
chosen LED SparkFun sku: COM-09264
has Max Luminosity (RGB): (2800, 6500, 1200)mcd
so we normalize them all to 1200 mcd -
R 250/600 = 107/256
G 250/950 = 67/256
B 250/250 = 256/256
*/
long bright[3] = { 107, 67, 256};
//long bright[3] = { 256, 256, 256};
long k, temp_value;
void setup () {
pinMode(Indicator_LED, OUTPUT);
digitalWrite(Indicator_LED, LOW);
//Serial.begin(9600);/*Tempo*/
randomSeed(analogRead(4));
for (k = 0; k < 3; k++) {
pinMode(RED + k, OUTPUT);
rgb[k] = 0;
analogWrite(RED + k, rgb[k] * bright[k] / 256);
}
//pinMode(MIC, INPUT);
}
void loop() {
/*TEST autogain code*/
unsigned long startMillis = millis(); // Start of sample window
unsigned int peakToPeak = 0; // peak-to-peak level
unsigned int signalMax = 0;
unsigned int signalMin = 1024;
// collect data for 50 mS
while (millis() - startMillis < sampleWindow)
{
sample = analogRead(MIC);
if (sample < 1024) // toss out spurious readings
{
if (sample > signalMax)
{
signalMax = sample; // save just the max levels
}
else if (sample < signalMin)
{
signalMin = sample; // save just the min levels
}
}
}
peakToPeak = signalMax - signalMin; // max - min = peak-peak amplitude
double volts = (peakToPeak * 5.0) / 1024; // convert to volts
bool pulse = (sample - signalMin) > (peakToPeak * 0.50) && peakToPeak > 130;
//Serial.println(peakToPeak);
/*if(pulse){
}*/
/*///////////////////*/
//flag = false
//val = digitalRead(MIC);//Board bleu
//val = !digitalRead(MIC);//Board Rouge
if ( /*volume > 0*/peakToPeak >= 260/*pulse*/)
{
/*if(flag)
{
digitalWrite(Indicator_LED, HIGH);
}
else
{
digitalWrite(Indicator_LED, LOW);
}
flag = !flag;*/
do
{
hue = random(601) / 100;
} while (hue == last_hue);//break only when value is different
last_hue = hue;
//hue += HUE_DELTA;
digitalWrite(Indicator_LED, HIGH);
delay(50);
digitalWrite(Indicator_LED, LOW);
}
/*hue += HUE_DELTA;
if (hue > HUE_MAX) {
hue=0.0;
}*/
rgbval = HSV_to_RGB(hue, saturation, value);
rgb[0] = (rgbval & 0x00FF0000) >> 16; // there must be better ways
rgb[1] = (rgbval & 0x0000FF00) >> 8;
rgb[2] = rgbval & 0x000000FF;
for (k = 0; k < 3; k++) { // for all three colours
analogWrite(RED + k, rgb[k] * bright[k] / 256);
}
/* //If there is a decent change in volume since the last pass, average it into "avgBump"
if (volume - last > 10) avgBump = (avgBump + (volume - last)) / 2.0;
//If there is a notable change in volume, trigger a "bump"
// avgbump is lowered just a little for comparing to make the visual slightly more sensitive to a beat.
bump = (volume - last > avgBump * .9);
//If a "bump" is triggered, average the time between bumps
if (bump) {
avgTime = (((millis() / 1000.0) - timeBump) + avgTime) / 2.0;
timeBump = millis() / 1000.0;
}*/
//delay(DELAY);
}
long HSV_to_RGB( float h, float s, float v ) {
/* modified from Alvy Ray Smith's site: http://www.alvyray.com/Papers/hsv2rgb.htm */
// H is given on [0, 6]. S and V are given on [0, 1].
// RGB is returned as a 24-bit long #rrggbb
int i;
float m, n, f;
// not very elegant way of dealing with out of range: return black
if ((s < 0.0) || (s > 1.0) || (v < 0.0) || (v > 1.0)) {
return 0L;
}
if ((h < 0.0) || (h > 6.0)) {
return long( v * 255 ) + long( v * 255 ) * 256 + long( v * 255 ) * 65536;
}
i = floor(h);
f = h - i;
if ( !(i & 1) ) {
f = 1 - f; // if i is even
}
m = v * (1 - s);
n = v * (1 - s * f);
switch (i) {
case 6:
case 0:
return long(v * 255 ) * 65536 + long( n * 255 ) * 256 + long( m * 255);
case 1:
return long(n * 255 ) * 65536 + long( v * 255 ) * 256 + long( m * 255);
case 2:
return long(m * 255 ) * 65536 + long( v * 255 ) * 256 + long( n * 255);
case 3:
return long(m * 255 ) * 65536 + long( n * 255 ) * 256 + long( v * 255);
case 4:
return long(n * 255 ) * 65536 + long( m * 255 ) * 256 + long( v * 255);
case 5:
return long(v * 255 ) * 65536 + long( m * 255 ) * 256 + long( n * 255);
}
}
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之一:Arduino 的 HSV 淡入淡出/反弹律动灯
实验视频剪辑
https://v.youku.com/v_show/id_XNTgxMTQ1MTE4OA==.html?firsttime=0
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之二:音乐反应RGB律动灯
实验开源代码
/*
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之二:音乐反应RGB律动灯
实验接线: max9814接A0
RGB模块 Ardunio Uno
GND---------GND接地线
Rpin D9
Gpin D10
Bpin D11
*/
int voltagePin = A0;
int voltageVal = 0;
long newVal = 0;
String binStr;
String rBin;
String gBin;
String bBin;
int rBinVal, gBinVal, bBinVal;
int r = 9;
int g = 10;
int b = 11;
int rv, gv, bv;
int c = 0;
void setup() {
pinMode(r, OUTPUT);
pinMode(g, OUTPUT);
pinMode(b, OUTPUT);
Serial.begin(9600);
}
void loop() {
voltageVal = analogRead(voltagePin);
//c=c+1;
//voltageVal=c;
Serial.print("Voltage Value = ");
Serial.println(voltageVal);
voltageToRGB(voltageVal);
delay(300);
}
void setrgb(int x, int y, int z)
{
analogWrite(r, x);
analogWrite(g, y);
analogWrite(b, z);
}
String decToBin(int decValue, byte desiredStringLength) {
String hexString = String(decValue, BIN);
while (hexString.length() < desiredStringLength) hexString = "0" + hexString;
return hexString;
}
int binToDecRGB(int binVal)
{
switch (binVal)
{
case 0: return 0;
break;
case 1: return 35;
break;
case 10: return 71;
break;
case 11: return 107;
break;
case 100: return 143;
break;
case 101: return 179;
break;
case 110: return 215;
break;
case 111: return 251;
break;
default: return 255;
}
}
void voltageToRGB(int voltage)
{
binStr = decToBin(voltage, 10);
rBin = binStr.substring(0, 3);
gBin = binStr.substring(3, 6);
bBin = binStr.substring(6, 9);
rBinVal = rBin.toInt();
gBinVal = gBin.toInt();
bBinVal = bBin.toInt();
rv = binToDecRGB(rBinVal);
gv = binToDecRGB(gBinVal);
bv = binToDecRGB(bBinVal);
setrgb(rv, gv, bv);
Serial.print("Bin Value = ");
Serial.println(binStr);
Serial.print("R Bin Value = ");
Serial.print(rBinVal);
Serial.print(" R Int Value = ");
Serial.println(r);
Serial.print("G Bin Value = ");
Serial.print(gBinVal);
Serial.print(" G Int Value = ");
Serial.println(g);
Serial.print("B Bin Value = ");
Serial.print(bBinVal);
Serial.print(" B Int Value = ");
Serial.println(b);
}
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之二:音乐反应RGB律动灯
实验视频剪辑
https://v.youku.com/v_show/id_XNTgxMTM2MDE1Mg==.html?spm=a2hcb.playlsit.page.1
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之三: LED 上的动态变色灯光秀
实验开源代码
/*
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之三: LED 上的动态变色灯光秀
实验接线: max9814接A0
RGB模块 Ardunio Uno
GND---------GND接地线
Rpin D9
Gpin D10
Bpin D11
*/
#define REDPIN 11 //r control output pin
#define GREENPIN 10 //g control output pin
#define BLUEPIN 9 //b control output pin
#define SOUNDPIN A0 //pin for reading voltage level in from F2V circuit
void setup() {
pinMode(REDPIN, OUTPUT);
pinMode(GREENPIN, OUTPUT);
pinMode(BLUEPIN, OUTPUT);
pinMode(SOUNDPIN, INPUT);
Serial.begin (9600); //serial console for dev use
}
double maxVal = 0; //used to determine each song's unique max
double m1 = 0, m2 = 0, m3 = 0, m4 = 0; //used to split input range into 5 levels
int d = 4; //(delta) value to make colors more reactive
int previous = 0; //level previously read in
int r, g, b; //red, green, and blue values to be output
int wait = 1; //delay between each loop
double power = 1.8; //affects linearity of sensor input values
void loop() {
double sensorValue = pow(analogRead (SOUNDPIN), power); //reads in signal and spreads values according to power
Serial.println(analogRead(SOUNDPIN), DEC); //prints input to consol for dev use
maxVal -= 1; //decrements local max to keep range updated
if (sensorValue > maxVal) { //resets max and interval values
maxVal = sensorValue;
m1 = 0.1 * maxVal;
m2 = 0.25 * maxVal;
m3 = 0.5 * maxVal;
m4 = 0.75 * maxVal;
}
if (previous <= m1) { //compares previous range to current range
if (sensorValue <= m1) { //and changes rgb values accordingly
r += d;
g -= d;
b -= d;
}
else if (sensorValue <= m2) {
r -= d;
g += 2 * d;
b -= 3 * d;
}
else if (sensorValue <= m3) {
r -= 3 * d;
g += d;
b += 2 * d;
}
else if (sensorValue <= m4) {
r -= 3 * d;
g -= 2 * d;
b += 3 * d;
}
else {
r += d;
g -= 3 * d;
b += 4 * d;
}
}
else if (previous <= m2) {
if (sensorValue <= m1) {
r += d;
g -= d;
b -= d;
}
else if (sensorValue <= m2) {
r -= d;
g += d;
b -= d;
}
else if (sensorValue <= m3) {
r -= d;
g += d;
b += d;
}
else if (sensorValue <= m4) {
r -= d;
g -= 2 * d;
b += 2 * d;
}
else {
r += 3 * d;
g -= 3 * d;
b += 3 * d;
}
}
else if (previous <= m3) {
if (sensorValue <= m1) {
r += 2 * d;
g -= 2 * d;
b -= 3 * d;
}
else if (sensorValue <= m2) {
r += d;
g -= d;
b -= d;
}
else if (sensorValue <= m3) {
r -= d;
g += d;
b += d;
}
else if (sensorValue <= m4) {
r -= d;
g -= d;
b += d;
}
else {
r += 2 * d;
g -= 3 * d;
b += 3 * d;
}
}
else if (previous <= m4) {
if (sensorValue <= m1) {
r += 3 * d;
g -= d;
b -= 3 * d;
}
else if (sensorValue <= m2) {
r += d;
g += d;
b -= 2 * d;
}
else if (sensorValue <= m3) {
r -= d;
g += d;
b -= d;
}
else if (sensorValue <= m4) {
r -= d;
g -= d;
b += d;
}
else {
r += d;
g -= d;
b += d;
}
}
else {
if (sensorValue <= m1) {
r += d;
g += d;
b -= 3 * d;
}
else if (sensorValue <= m2) {
r -= d;
g += d;
b -= 3 * d;
}
else if (sensorValue <= m3) {
r -= 3 * d;
g += 3 * d;
b -= d;
}
else if (sensorValue <= m4) {
r -= 2 * d;
g += d;
b += d;
}
else {
r += d;
g -= 3 * d;
b += d;
}
}
if (r > 255) {
r = 255; //resets r, g, and b values if they become too small or too large
}
if (r < 0) {
r = 0;
}
if (g > 255) {
g = 255;
}
if (g < 0) {
g = 0;
}
if (b > 255) {
b = 255;
}
if (b < 0) {
b = 0;
}
analogWrite(REDPIN, r); //writes r, g, and b values to red, green, and blue, pins
analogWrite(GREENPIN, g);
analogWrite(BLUEPIN, b);
previous = sensorValue; //updates the previous value
delay(wait); //delays the wait amount specified
}
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之三: LED 上的动态变色灯光秀
实验视频剪辑
https://v.youku.com/v_show/id_XNTgxMTYwNjA5Mg==.html?firsttime=0
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之四: RGB 5050 声音反应灯带
实验开源代码
/*
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之四: RGB 5050 声音反应灯带
实验接线: max9814接A0
RGB灯带 Ardunio Uno
5V --------- 5V
Rpin D9
Gpin D10
Bpin D11
*/
#define red 9
#define green 10
#define blue 11
#define microphone A0
#define L 13
int change = 0;
int minNum = 4000; // Gerar uma função entre 4000 e 15000 para mudar as cores dos leds.
int maxNum = 15000;
int x = 0;
int y = 0; // Serve para não repetir as cores mais que 3 vezes seguidas.
int z = 0;
int initFirstRGB = 500;
int initRGB = 150; // Inicia o RGB com 3 pausas de luz vermelha e 1 verde.
int initLastRGB = 1000;
bool soundstate; // Deteta o som do microfone.
void setup() {
//Serial.begin(9600);
pinMode(red, OUTPUT);
pinMode(green, OUTPUT);
pinMode(blue, OUTPUT);
pinMode(L, OUTPUT);
pinMode(microphone, INPUT);
digitalWrite(L, LOW); // Desliga os leds.
initStrip();
}
void loop() { //Define os padrões e a ordem pelos quais apareçe.
chooseRandomColor();
changeRandomTime();
for (int i = 0; i < change; i++) {
detectSound();
if (soundstate == 1) {
colorShow();
}
else {
colorOff();
}
}
}
void initStrip() { //Consoante o som detetado altera as cores dos leds.
colorRed();
delay(initFirstRGB);
colorOff();
delay(initRGB);
colorRed();
delay(initRGB);
colorOff();
delay(initRGB);
colorRed();
delay(initRGB);
colorOff();
delay(initRGB);
colorGreen();
delay(initFirstRGB);
colorOff();
delay(initLastRGB);
}
//Definir as cores no padrão RGB.
void colorRed() {
analogWrite(red, 255);
analogWrite(green, 0);
analogWrite(blue, 0);
}
void colorGreen() {
analogWrite(red, 50);
analogWrite(green, 250);
analogWrite(blue, 50);
}
void colorBlue() {
analogWrite(red, 0);
analogWrite(green, 0);
analogWrite(blue, 255);
}
void colorYellow() {
analogWrite(red, 255);
analogWrite(green, 255);
analogWrite(blue, 0);
}
void colorCyan() {
analogWrite(red, 0);
analogWrite(green, 255);
analogWrite(blue, 255);
}
void colorPurple() {
analogWrite(red, 255);
analogWrite(green, 0);
analogWrite(blue, 255);
}
void colorOff() {
analogWrite(red, 0);
analogWrite(green, 0);
analogWrite(blue, 0);
}
int chooseRandomColor() { //Escolhe uma cor ao randomicamente.
while(y == x || z == x){
x = random(1, 7);
}
z = y;
y = x;
}
int changeRandomTime() { //Mudar as cores aleatoriamente.
change = random(minNum, maxNum);
}
bool detectSound() { //Detetar o microfone.
soundstate = digitalRead(microphone);
}
void colorShow() { //Mostrar as cores defenidas anteriormente.
if (x == 1) {
colorRed();
}
if (x == 2) {
colorGreen();
}
if (x == 3) {
colorBlue();
}
if (x == 4) {
colorYellow();
}
if (x == 5) {
colorCyan();
}
if (x == 6) {
colorPurple();
}
}
【花雕动手做】有趣好玩的音乐可视化项目(03)---RGB律动灯
项目之四: RGB 5050 声音反应灯带
实验视频剪辑
https://v.youku.com/v_show/id_XNTgxMTcwNjQ1Mg==.html?spm=a2hcb.playlsit.page.1