Paper_A:
1)full_case parallel_case_, the Evil Twins of Verilog Synthesis;
2)A Proposal To Remove Those Ugly Register Data Types From Verilog;
3)Asynchronous & Synchronous Reset;
4)Coding And Scripting Techniques For FSM Designs With Synthesis-Optimized,Glitch-Free Outputs;
5)Nonblocking Assignments in Verilog Synthesis, Coding Styles That Kill!;
6)RTL Coding Styles That Yield Simulation and Synthesis Mismatches;
Paper_B:
7)Simulation and Synthesis Techniques for Asynchronous FIFO Design with Asynchronous Pointer Comparisons;
8)State Machine Coding Styles for Synthesis;
9)Synthesis and Scripting Techniques for Designing Multi-Asynchronous Clock Designs;
10)SystemVerilog - Is This The Merging of Verilog & VHDL;
11)Verilog Coding Styles For Improved Simulation Efficiency;